Starbound Big Fatties Mod

2020. 1. 23. 08:27카테고리 없음

Starbound Big Fatties Mod
  1. Starbound Weight Gain Mod

Starbound is a 2D extraterrestrial sandbox adventure game developed by Chucklefish, a London-based independent game studio!Take on the role of a character who’s just fled their home planet, only to crash-land on another. You’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe! Latest stable update:Official Links.Submission Guidelines.

In other words, everyone (including Glitch, don't ask how) has a big belly. Why did I do this? Just for fun, pretty much. I don't plan on this being a super-complex mod, but who knows? Here's what the mod will require me to do: 1. Edit the base body sprites for both males and females so they have a big belly.

Avoid low-effort posts. No image macros!. No bug reports. Please use the instead. Follow the at all times. When in doubt, follow the.

Follow reddit's.Comment SpoilersIf you wish to make text into a, you may do that like so: your text(/spoiler)Starbound Subreddits. For people with problems. For people with planets. For people with changes. For people with videos. For people with stories.Official IRC.

Fat starbound

Channel: #starbound. Server: irc.freenode.netEach week hosts a Build of the Week thread (BotW) with the build topic changing weekly.High quality posts have a chance of being featured in the Starbound Dev Blog!Chucklefish Games:.Filter Posts. Tiy originally posted this explanation in Crashdoom's Starrybound AMA thread, but the thread has since been deleted so I'm re-posting it here for easier access.' I've decided we're going to be pulling this mod from the official repository and officially telling people to stay away from it.

Here are the reasons why. Zidonuke (one of the major contributors to this mod) was involved in an unofficial release of the minecraft tool bukkit. Which gave him backdoor access to other people's servers, which he then used to ban admins from their own servers. Zidonuke became staff on a forum called the f-list, he used his position to read users private messages. Eventually he admined everyone on the site and cleared the ban list. Essentially destroying the forums.

Zidonuke hopped onto another little project called PWO ( Pokemon World Online ). He was made a developer, and deleted PWO's data and server-side coding due to being frustrated with criticism from the community. He deleted the game and it's databases, released everyones passwords/usernames, etc. Crashdoom was the developer of a minecraft mod called MCBans. At one point a player called Doridian gained access rights he shouldn't have had that allowed him to ban players from their own servers.

Doridian is Zidonukes partner. Crashdoom + Zido distributed a client for minecraft called yiffcraft, that was essentially a hacked/griefing client for minecraft. Crashdoom claims his account was hacked and the hacker used his account to distribute the client. However, that seems less and less likely with Zidonuke involved.

Crashdoom is a frequent poster on hacking forums. There has been speculation that crashdoom, zidonuke and doridian are all the same person. Zidonuke / Doridian caused similar drama with 'tshock' a similar mod for Terraria. Crashdoom and Zidonuke have logged into the Starbound forums from the same IP address. Suggesting that either they are the same person or their involvement is deeper than suggested. Crashdoom has been pming chucklefish staff/moderators attempting to have bad reviews/informative criticism on his mod page removed. (we haven't complied).

Whilst the code is available for peer review, there are executables released along side the source that could contain anything. The code contains this: Whilst this code isn't malicious. It is sending stats to a third party server. Something I've yet to see disclosed?. This kind of drama rubbish is a waste of my and everyone elses time.

Finally, we're going to be adding our own server management commands/tools anyway.Whilst all of this could be one massive coincidence, clearly things here aren't on the up and up. My first priority here is protecting the Starbound community. Sadly it's impossible for us to check the contents of every tool/mod. But staying away from executables is a good start.' The worst thing is that to get cryptogically strong hash in almost any language you just need to google and follow best practicesBut strong crypto doesn't help if your password is utter crapIt provides safety against bruteforce cracking but if attacker just uses ommon password database that 'qwerty1' password is going to be decoded, no matter how strong crypto is.And a lot of ppl will have weap passwords, especially for things like online game (as it not an important password like email or bank). Even worse than using a weak password is using the same password for everything, which I think is even more common, probably.A LOT of attacks nowadays are done using a database of usernames/passwords obtained from other sites/services.

If you use the same password in more than one place, it doesn't really matter how good it is. If any site you've ever had an account on is compromised, you could be in trouble. Also way faster than dictionary attacks, nevermind brute force attacks.These lists of usernames/passwords are bought and sold all over the place too, it's not just going to be one random dude who has them.

Mods

Starbound Weight Gain Mod

You can't use rainbow table but you can still just use a dictionary of common passwords and you will hack a bunch of account that way.Other way is just trying to bruteforce it using GPU, that will get anoother bunch of passwords. And if that amount of compute power, there is always Amazon EC2Most ppl will have crappy password for things they dont see as very importantYes salting is a common practice but:.

not every developer uses it, either because of lack of knowledge or by some misguided fix for inherit design flaw of system. they might use it, but with 'weak' hashing algorithm like MD5.

A list of mods that 'fix' common problems with Starbound.The base game is fun, but there's a lot of things that are easy to complain about. These mods fix common problems and add various quality of life changes, without affecting the vanilla gameplay too much. They shouldn't conflict with much and should work with little effort.I recommend making sure you read through every mod, as some might not fit your needs.Some mods might not work together, but currently I'm using every mod listed in Singleplayer with no issues.More will be added in future.Feel free to share any I should probably add.List of mods that didn't make the cutThese mods are either too gameplay changing or aren't on Steam yet.- Dislike the ghost on the moon and actually wanna fight him? Not included in the pack as it's too game changing.- Tired of waiting forever for farms to grow? This mod fixes that, in a pretty balanced way. It's a pretty big gameplay change to some people, so I listed it here.- Tired of the default fall damage?

This mod reduces it heavily, but it's still a threat. The author has another mod which removes it entirely. These aren't included as they impact the gameplay heavily.- Tired of pressing e to open doors? This mod makes it so you can automatically open them by approaching them, and it also makes it so npcs always close doors behind them.

The mod doesn't work on wired/locked doors, so it won't break them. This is a pretty big gameplay change and can be annoying to some, so I didn't put it in the list.- Makes it so you can use the Terramart shipments wherever you are, as well as letting you sell anything at them. Awesome mod, but its potentially to game changing to be in this pack.

Starbound Big Fatties Mod